Learning Ecosystem Design · Train the Trainers

Turn your in-house trainers into facilitators who open learning spaces.

Train the trainersis a learning process that builds the knowledge, skills and attitudes a trainer needs.

Participants apply adult learning principles, the experiential learning cycle and the follow-up steps that link training to behaviour to their own trainings. To date, I have designed and delivered more than 150 train-the-trainer programmes.

Three things a trainer needs

1

knowledge

How do adults learn, and how does learning last?

2

Skills

Designing experiences, facilitating, leading reflection

3

Attitude

Putting the learner at the centre, making room for different needs

150+Train-the-trainer programmes
ModularIn person, online, hybrid
4 layersLearning ecosystem framework

300+ organisations and projects in 60+ countries

Organisations across automotive, logistics, pharmaceuticals, retail, education and luxury consumer goods, as well as universities and civil society organisations

Alumil logosuAjinomoto logosuPapillon Hotels logosuMAN logosuDHL logosuToyota logosuKoç Holding ve Aygaz logosuBioMarin logosuRecordati logosuEnerjiSA logosuSardunya Catering logosuLesaffre logosuRönesans Holding logosuPVH Corp. logosuCalvin Klein logosuTommy Hilfiger logosuBulgari logosuL’Oréal logosuEstée Lauder logosuSevil Smile logosuIC Group Hotels logosuKariyer.net logosuÖzyeğin Üniversitesi logosuAG Tohum logosuAkdeniz Üniversitesi logosuNN Hayat ve Emeklilik logosu
Who It’s For

This programme may be right for you if…

Your trainers are subject experts, but training design is new to them

They know how to prepare a presentation; designing participation, interaction and learning is a different skill.

Satisfaction is high, impact in the field is unclear

Participants leave happy; a few weeks later it’s hard to say what changed at work.

Low engagement in online and hybrid trainings

Cameras off, few questions; there is content but no interaction.

You are growing your in-house academy

You are looking for a shared design language and quality standard for your trainer pool.

Who takes part? In-house trainers, technical experts and managers who deliver training, HR and L&D teams.

Programme Content

Five modules, each with a concrete output.

Participants complete the programme by working on a training they deliver; by the end of each module that training has been redesigned a little more.

1

How do adults learn?

Adult learning principles and the experiential learning cycle.
Output: a training flow re-sequenced along the cycle.

2

Putting the learner at the centre

Needs analysis, empathy map and learner persona.
Output: a target behaviour statement.

3

Designing experiences

Cases, role plays, simulations and gamification; online adaptation.
Output: one experiential activity design.

4

Facilitating

Supporting participation, handling difficult moments, leading reflection.
Output: a practice rehearsal and peer feedback.

5

After the training

Transfer, spaced repetition, manager support and behaviour measurement.
Output: a 30-day follow-up plan.

Kolb'un deneyimsel öğrenme döngüsü: somut deneyim, yansıtıcı gözlem, soyut kavramlaştırma, aktif deneme.
Approach and Measurement

We treat training not as a single day, but as a system .

4-Layer Learning Ecosystem

Trainers apply these four layers to their own trainings

  • Analysis
  • Kavramsal derinlik
  • Deneyimsel dönüşüm
  • Sürdürülebilir davranış
Kirkpatrick’s Four Levels

We track behaviour, not just reaction

  • 1. Reaction: participant experience
  • 2. Learning: knowledge and skills gained
  • 3. Behaviour: changes trainers make in their own trainings
  • 4. Results: impact observed in their participants

Explore the model on the Learning Ecosystem page, and download the After-Training 30-Day Checklist for free.

Sources the programme draws on
  • Kirkpatrick, J. D., & Kirkpatrick, W. K. (2016). Kirkpatrick's four levels of training evaluation. ATD Press.
  • Knowles, M. S., Holton, E. F. and Swanson, R. A. (2015). The adult learner (8th ed.). Routledge.
  • Kolb, D. A. (1984). Experiential learning: Experience as the source of learning and development. Prentice Hall.

Let’s plan a programme for your trainers.

In a 30-minute discovery call, let’s discuss your trainer profile, the trainings delivered and the quality standard you are aiming for, and tailor the programme accordingly.

Book a Discovery Call